// Created by Crowbar 0.71
====== File Size ======
	3,826,239
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 807 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	808 - 23,987 theMdlFileData.theBones 95
	23,988 - 25,275 theMdlFileData.theAttachments 14
	25,276 - 25,287 theMdlFileData.theHitboxSets 1
	25,288 - 25,383 [ERROR] Unread bytes (non-zero) [ 4F 3F 55 54 53 52 51 50 43 4A 45 46 47 30 2F 5A 02 06 56 4B 4C ... ]
	25,384 - 27,775 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 26
	25,385 - 25,388 anAnimationDesc.anAnimation [@ads_in_seq] (unused empty data structure at the end of the list)
	25,389 - 25,391 anAnimationDesc.anAnimation [@ads_in_seq] alignment [ 65 05 00 ]
	25,392 - 25,476 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,477 - 25,480 anAnimationDesc.anAnimation [@ads_out_seq] (unused empty data structure at the end of the list)
	25,481 - 25,483 anAnimationDesc.anAnimation [@ads_out_seq] alignment [ 65 05 00 ]
	25,484 - 25,567 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,568 - 25,583 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	25,577 - 25,578 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 240)
	25,579 - 25,582 [ERROR] Unread bytes (non-zero) [ 41 05 00 00 ]
	25,583 - 25,584 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 61)
	25,585 - 25,588 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	25,589 - 25,591 anAnimationDesc.anAnimation [idle_anim] alignment [ 00 00 00 ]
	25,592 - 25,660 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 80 16 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,661 - 25,664 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	25,665 - 25,667 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 64 05 00 ]
	25,668 - 25,752 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,753 - 25,756 anAnimationDesc.anAnimation [@charge_seq] (unused empty data structure at the end of the list)
	25,757 - 25,759 anAnimationDesc.anAnimation [@charge_seq] alignment [ 64 05 00 ]
	25,760 - 25,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,844 - 25,865 anAnimationDesc.anAnimation (frameCount = 8; sectionFrameCount = 8)
	25,866 - 25,867 [ERROR] Unread bytes (all zeroes) [ 00 00 ]
	25,868 - 25,869 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	25,870 - 25,873 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	25,874 - 25,875 anAnimationDesc.anAnimation [attack_anim] alignment [ 00 00 ]
	25,876 - 25,936 [ERROR] Unread bytes (non-zero) [ EC 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,937 - 25,940 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	25,941 - 25,943 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 63 05 00 ]
	25,944 - 26,120 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,121 - 26,124 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	26,125 - 26,127 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 63 05 00 ]
	26,128 - 26,212 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,213 - 26,216 anAnimationDesc.anAnimation [reload_late2_anim] (unused empty data structure at the end of the list)
	26,217 - 26,219 anAnimationDesc.anAnimation [reload_late2_anim] alignment [ 62 05 00 ]
	26,220 - 26,303 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,304 - 26,319 anAnimationDesc.anAnimation (frameCount = 24; sectionFrameCount = 24)
	26,320 - 26,488 [ERROR] Unread bytes (non-zero) [ 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 61 01 00 00 ... ]
	26,489 - 26,492 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	26,493 - 26,495 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 62 05 00 ]
	26,496 - 26,579 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,580 - 26,589 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 55; sectionFrameCount = 55)
	26,589 - 26,590 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 240)
	26,591 - 26,594 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	26,595 - 26,595 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 00 ]
	26,596 - 26,672 [ERROR] Unread bytes (non-zero) [ 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 8C 7F 02 00 00 ... ]
	26,673 - 26,676 anAnimationDesc.anAnimation [reload_empty_late3_anim] (unused empty data structure at the end of the list)
	26,677 - 26,679 anAnimationDesc.anAnimation [reload_empty_late3_anim] alignment [ 61 05 00 ]
	26,680 - 26,855 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,856 - 26,877 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	26,878 - 26,932 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C8 70 03 00 00 00 00 00 00 00 00 ... ]
	26,933 - 26,934 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,935 - 26,938 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	26,939 - 26,939 anAnimationDesc.anAnimation [@holster_seq] alignment [ 00 ]
	26,940 - 27,040 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 BC 96 FF FF 9B 60 05 00 00 00 F0 41 00 ... ]
	27,041 - 27,044 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	27,045 - 27,047 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 60 05 00 ]
	27,048 - 27,131 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,132 - 27,147 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	27,148 - 27,224 [ERROR] Unread bytes (non-zero) [ 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 2E 04 00 00 ... ]
	27,225 - 27,228 anAnimationDesc.anAnimation [@melee_dash_seq] (unused empty data structure at the end of the list)
	27,229 - 27,231 anAnimationDesc.anAnimation [@melee_dash_seq] alignment [ 5F 05 00 ]
	27,232 - 27,315 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,316 - 27,331 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	27,332 - 27,408 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 67 04 00 00 ... ]
	27,409 - 27,412 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	27,413 - 27,415 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 5F 05 00 ]
	27,416 - 27,500 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,501 - 27,504 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	27,505 - 27,507 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 5E 05 00 ]
	27,508 - 27,591 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,592 - 27,601 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,601 - 27,602 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 240)
	27,603 - 27,606 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	27,607 - 27,607 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 00 ]
	27,608 - 27,684 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F8 A8 04 00 00 ... ]
	27,685 - 27,688 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	27,689 - 27,691 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 5E 05 00 ]
	27,692 - 42,457 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,458 - 42,613 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 10)
	42,614 - 43,193 [ERROR] Unread bytes (non-zero) [ 00 00 C8 00 08 01 46 01 00 3C 00 3C 00 3C 96 01 00 00 1F 1F E7 ... ]
	43,194 - 43,677 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 127)
	43,678 - 43,681 anAnimationDesc.anAnimation [reload_late3_anim] (unused empty data structure at the end of the list)
	43,682 - 43,683 anAnimationDesc.anAnimation [reload_late3_anim] alignment [ A9 1F ]
	43,684 - 43,893 [ERROR] Unread bytes (non-zero) [ 29 1D D1 19 D6 15 94 11 0C 0E 7E F5 79 F5 74 F5 70 F5 6D F5 6B ... ]
	43,894 - 44,429 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 269)
	44,206 - 44,385 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 203)
	44,386 - 44,389 anAnimationDesc.anAnimation [@melee_seq] (unused empty data structure at the end of the list)
	44,390 - 44,391 anAnimationDesc.anAnimation [@melee_seq] alignment [ 2A BA ]
	44,392 - 44,429 [ERROR] Unread bytes (non-zero) [ 54 BA 52 BA 26 BA BA B9 B9 B8 80 B6 36 B1 A2 A1 FF 7F BC 6F F3 ... ]
	44,430 - 44,433 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	44,434 - 44,435 anAnimationDesc.anAnimation [@lower_seq] alignment [ 9E 58 ]
	44,436 - 51,439 [ERROR] Unread bytes (non-zero) [ C2 5D C5 6E 19 B8 E8 C0 1F C3 06 C5 B1 C7 0E 10 33 20 35 20 33 ... ]
	51,440 - 51,881 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 223)
	51,612 - 51,623 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 130)
	51,624 - 51,781 [ERROR] Unread bytes (non-zero) [ 2E 94 5C 97 DB 99 CE 9B 60 9D AF 9E D6 9F 51 A2 B7 A4 3A A4 85 ... ]
	51,782 - 52,097 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 44)
	52,098 - 342,631 [ERROR] Unread bytes (non-zero) [ 17 FA 98 F7 D8 F5 03 F5 32 F5 71 F6 B2 F8 D9 FB B9 FF 0D 04 A5 ... ]
	342,632 - 348,199 theMdlFileData.theSequenceDescs 24
	348,200 - 348,579 [ads_in_seq] aSeqDesc.theBoneWeights 95
	348,580 - 348,581 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	348,582 - 348,583 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	348,584 - 348,585 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	348,586 - 348,587 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	348,588 - 348,599 [idle_seq] aSeqDesc.thePoseKeys 3
	348,600 - 348,603 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	348,604 - 348,605 [charge_seq] aSeqDesc.theAnimDescIndexes 1
	348,606 - 348,607 [charge_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	348,608 - 348,619 [attack_seq] aSeqDesc.thePoseKeys 3
	348,620 - 348,859 [attack_seq] aSeqDesc.theEvents 3
	348,860 - 348,863 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	348,864 - 350,623 [reload_seq] aSeqDesc.theEvents 22
	350,624 - 350,625 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	350,626 - 350,627 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	350,628 - 351,907 [reload_late1_seq] aSeqDesc.theEvents 16
	351,908 - 351,909 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	351,910 - 351,911 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	351,912 - 352,551 [reload_late2_seq] aSeqDesc.theEvents 8
	352,552 - 352,553 [reload_late2_seq] aSeqDesc.theAnimDescIndexes 1
	352,554 - 352,555 [reload_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	352,556 - 352,875 [reload_late3_seq] aSeqDesc.theEvents 4
	352,876 - 352,877 [reload_late3_seq] aSeqDesc.theAnimDescIndexes 1
	352,878 - 352,879 [reload_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	352,880 - 354,639 [reload_empty_seq] aSeqDesc.theEvents 22
	354,640 - 354,641 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	354,642 - 354,643 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	354,644 - 355,923 [reload_empty_late1_seq] aSeqDesc.theEvents 16
	355,924 - 355,925 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	355,926 - 355,927 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	355,928 - 356,567 [reload_empty_late2_seq] aSeqDesc.theEvents 8
	356,568 - 356,569 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	356,570 - 356,571 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	356,572 - 356,891 [reload_empty_late3_seq] aSeqDesc.theEvents 4
	356,892 - 356,893 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes 1
	356,894 - 356,895 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	356,896 - 358,655 [draw_seq] aSeqDesc.theEvents 22
	358,656 - 358,657 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	358,658 - 358,659 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	358,660 - 358,661 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	358,662 - 358,663 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	358,664 - 360,423 [raise_seq] aSeqDesc.theEvents 22
	360,424 - 360,425 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	360,426 - 360,427 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	360,428 - 360,429 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	360,430 - 360,431 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	360,432 - 360,433 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	360,434 - 360,435 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	360,436 - 361,075 [melee_dash_seq] aSeqDesc.theEvents 8
	361,076 - 361,077 [melee_dash_seq] aSeqDesc.theAnimDescIndexes 1
	361,078 - 361,079 [melee_dash_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	361,080 - 361,479 [melee_seq] aSeqDesc.theEvents 5
	361,480 - 361,481 [melee_seq] aSeqDesc.theAnimDescIndexes 1
	361,482 - 361,483 [melee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	361,484 - 361,485 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	361,486 - 361,487 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	361,488 - 361,647 [sprintraise_seq] aSeqDesc.theEvents 2
	361,648 - 361,649 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	361,650 - 361,651 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	361,652 - 361,653 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	361,654 - 361,655 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	361,656 - 361,657 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	361,658 - 361,659 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	361,660 - 361,723 theMdlFileData.theBodyParts 4
	361,724 - 361,871 aBodyPart.theModels 1
	361,872 - 362,167 aBodyPart.theModels 2
	362,168 - 363,203 aBodyPart.theModels 7
	363,204 - 363,499 aBodyPart.theModels 2
	363,500 - 363,519 [ERROR] Unread bytes (non-zero) [ A6 42 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ]
	363,520 - 363,751 aModel.theMeshes 2
	363,752 - 363,867 aModel.theMeshes 1
	363,868 - 363,983 aModel.theMeshes 1
	363,984 - 364,099 aModel.theMeshes 1
	364,100 - 364,215 aModel.theMeshes 1
	364,216 - 364,331 aModel.theMeshes 1
	364,332 - 364,447 aModel.theMeshes 1
	364,448 - 364,563 aModel.theMeshes 1
	364,564 - 364,679 aModel.theMeshes 1
	364,680 - 364,687 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	364,688 - 364,907 theMdlFileData.theTextures 5
	364,908 - 364,911 theMdlFileData.theTexturePaths 1
	364,912 - 364,931 theMdlFileData.theSkinFamilies 2
	364,932 - 377,635 [ERROR] Unread bytes (non-zero) [ E8 32 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 80 00 ... ]
	377,636 - 377,636 aTexturePath = 
	377,637 - 377,691 theNameCopy = "weapons/titan_xo16_shorty/atpov_xo16shorty_offhand.mdl"
	377,692 - 377,699 theSurfacePropName = "default"
	377,700 - 377,710 aBone.theName = "jx_c_delta"
	377,711 - 377,719 aBone.theName = "jx_c_pov"
	377,720 - 377,729 aBone.theName = "def_c_hip"
	377,730 - 377,742 aBone.theName = "def_c_spineA"
	377,743 - 377,755 aBone.theName = "def_c_spineB"
	377,756 - 377,768 aBone.theName = "def_c_spineC"
	377,769 - 377,782 aBone.theName = "def_c_intBase"
	377,783 - 377,793 aBone.theName = "def_l_clav"
	377,794 - 377,808 aBone.theName = "def_l_shoulder"
	377,809 - 377,828 aBone.theName = "def_l_shoulderTwist"
	377,829 - 377,846 aBone.theName = "def_l_shoulderMid"
	377,847 - 377,858 aBone.theName = "def_l_elbow"
	377,859 - 377,872 aBone.theName = "def_l_forearm"
	377,873 - 377,884 aBone.theName = "def_l_wrist"
	377,885 - 377,904 aBone.theName = "def_l_finRingCarpal"
	377,905 - 377,919 aBone.theName = "def_l_finRingA"
	377,920 - 377,934 aBone.theName = "def_l_finRingB"
	377,935 - 377,949 aBone.theName = "def_l_finRingC"
	377,950 - 377,963 aBone.theName = "def_l_finMidA"
	377,964 - 377,977 aBone.theName = "def_l_finMidB"
	377,978 - 377,991 aBone.theName = "def_l_finMidC"
	377,992 - 378,007 aBone.theName = "def_l_finIndexA"
	378,008 - 378,023 aBone.theName = "def_l_finIndexB"
	378,024 - 378,039 aBone.theName = "def_l_finIndexC"
	378,040 - 378,055 aBone.theName = "def_l_finThumbA"
	378,056 - 378,071 aBone.theName = "def_l_finThumbB"
	378,072 - 378,087 aBone.theName = "def_l_finThumbC"
	378,088 - 378,098 aBone.theName = "def_r_clav"
	378,099 - 378,113 aBone.theName = "def_r_shoulder"
	378,114 - 378,133 aBone.theName = "def_r_shoulderTwist"
	378,134 - 378,151 aBone.theName = "def_r_shoulderMid"
	378,152 - 378,163 aBone.theName = "def_r_elbow"
	378,164 - 378,177 aBone.theName = "def_r_forearm"
	378,178 - 378,189 aBone.theName = "def_r_wrist"
	378,190 - 378,209 aBone.theName = "def_r_finRingCarpal"
	378,210 - 378,224 aBone.theName = "def_r_finRingA"
	378,225 - 378,239 aBone.theName = "def_r_finRingB"
	378,240 - 378,254 aBone.theName = "def_r_finRingC"
	378,255 - 378,268 aBone.theName = "def_r_finMidA"
	378,269 - 378,282 aBone.theName = "def_r_finMidB"
	378,283 - 378,296 aBone.theName = "def_r_finMidC"
	378,297 - 378,312 aBone.theName = "def_r_finIndexA"
	378,313 - 378,328 aBone.theName = "def_r_finIndexB"
	378,329 - 378,344 aBone.theName = "def_r_finIndexC"
	378,345 - 378,360 aBone.theName = "def_r_finThumbA"
	378,361 - 378,376 aBone.theName = "def_r_finThumbB"
	378,377 - 378,392 aBone.theName = "def_r_finThumbC"
	378,393 - 378,407 aBone.theName = "def_c_hatchTop"
	378,408 - 378,423 aBone.theName = "def_c_hatchHead"
	378,424 - 378,433 aBone.theName = "def_l_hip"
	378,434 - 378,445 aBone.theName = "def_l_thigh"
	378,446 - 378,460 aBone.theName = "def_l_thighLow"
	378,461 - 378,471 aBone.theName = "def_l_knee"
	378,472 - 378,483 aBone.theName = "def_l_ankle"
	378,484 - 378,494 aBone.theName = "def_l_ball"
	378,495 - 378,504 aBone.theName = "def_r_hip"
	378,505 - 378,516 aBone.theName = "def_r_thigh"
	378,517 - 378,531 aBone.theName = "def_r_thighLow"
	378,532 - 378,542 aBone.theName = "def_r_knee"
	378,543 - 378,554 aBone.theName = "def_r_ankle"
	378,555 - 378,565 aBone.theName = "def_r_ball"
	378,566 - 378,578 aBone.theName = "ja_c_propGun"
	378,579 - 378,590 aBone.theName = "weapon_bone"
	378,591 - 378,601 aBone.theName = "def_c_base"
	378,602 - 378,607 aBone.theName = "shell"
	378,608 - 378,620 aBone.theName = "muzzle_flash"
	378,621 - 378,631 aBone.theName = "flashlight"
	378,632 - 378,642 aBone.theName = "def_c_bolt"
	378,643 - 378,654 aBone.theName = "def_c_scope"
	378,655 - 378,669 aBone.theName = "def_c_handle_3"
	378,670 - 378,684 aBone.theName = "def_c_handle_4"
	378,685 - 378,699 aBone.theName = "def_c_handle_5"
	378,700 - 378,717 aBone.theName = "def_c_wheel_inner"
	378,718 - 378,735 aBone.theName = "def_c_wheel_outer"
	378,736 - 378,751 aBone.theName = "def_c_bolt_lock"
	378,752 - 378,775 aBone.theName = "def_c_magazine_grip_far"
	378,776 - 378,802 aBone.theName = "def_c_magazine_grip_near_1"
	378,803 - 378,829 aBone.theName = "def_c_magazine_grip_near_2"
	378,830 - 378,838 aBone.theName = "shell_fp"
	378,839 - 378,856 aBone.theName = "def_c_attachment1"
	378,857 - 378,869 aBone.theName = "def_c_belt_6"
	378,870 - 378,882 aBone.theName = "def_c_belt_5"
	378,883 - 378,895 aBone.theName = "def_c_belt_4"
	378,896 - 378,908 aBone.theName = "def_c_belt_3"
	378,909 - 378,921 aBone.theName = "def_c_belt_2"
	378,922 - 378,934 aBone.theName = "def_c_belt_1"
	378,935 - 378,949 aBone.theName = "def_c_magazine"
	378,950 - 378,961 aBone.theName = "def_c_neckA"
	378,962 - 378,972 aBone.theName = "jx_c_neckB"
	378,973 - 378,984 aBone.theName = "def_c_neckB"
	378,985 - 378,995 aBone.theName = "def_c_head"
	378,996 - 379,007 aBone.theName = "jx_c_camera"
	379,008 - 379,018 aBone.theName = "grp_joints"
	379,019 - 379,028 aBone.theName = "l_hand_ik"
	379,029 - 379,038 aBone.theName = "r_hand_ik"
	379,039 - 379,047 anAttachment.theName = "fx_laser"
	379,048 - 379,059 anAttachment.theName = "CAMERA_BASE"
	379,060 - 379,066 anAttachment.theName = "CAMERA"
	379,067 - 379,078 anAttachment.theName = "SWAY_ROTATE"
	379,079 - 379,090 anAttachment.theName = "attachment1"
	379,091 - 379,102 anAnimationDesc.theName = @ads_in_seq
	379,103 - 379,115 anAnimationDesc.theName = @ads_out_seq
	379,116 - 379,125 anAnimationDesc.theName = idle_anim
	379,126 - 379,139 anAnimationDesc.theName = idle_ads_anim
	379,140 - 379,151 anAnimationDesc.theName = @charge_seq
	379,152 - 379,163 anAnimationDesc.theName = attack_anim
	379,164 - 379,179 anAnimationDesc.theName = attack_ads_anim
	379,180 - 379,191 anAnimationDesc.theName = @reload_seq
	379,192 - 379,209 anAnimationDesc.theName = reload_late1_anim
	379,210 - 379,227 anAnimationDesc.theName = reload_late2_anim
	379,228 - 379,245 anAnimationDesc.theName = reload_late3_anim
	379,246 - 379,263 anAnimationDesc.theName = @reload_empty_seq
	379,264 - 379,287 anAnimationDesc.theName = reload_empty_late1_anim
	379,288 - 379,311 anAnimationDesc.theName = reload_empty_late2_anim
	379,312 - 379,335 anAnimationDesc.theName = reload_empty_late3_anim
	379,336 - 379,345 anAnimationDesc.theName = @draw_seq
	379,346 - 379,358 anAnimationDesc.theName = @holster_seq
	379,359 - 379,369 anAnimationDesc.theName = @raise_seq
	379,370 - 379,390 anAnimationDesc.theName = @raise_frommelee_seq
	379,391 - 379,401 anAnimationDesc.theName = @lower_seq
	379,402 - 379,417 anAnimationDesc.theName = @melee_dash_seq
	379,418 - 379,428 anAnimationDesc.theName = @melee_seq
	379,429 - 379,440 anAnimationDesc.theName = @sprint_seq
	379,441 - 379,457 anAnimationDesc.theName = @sprintraise_seq
	379,458 - 379,473 anAnimationDesc.theName = @sprintdraw_seq
	379,474 - 379,492 anAnimationDesc.theName = @sprintholster_seq
	379,493 - 379,503 aSeqDesc.theName = "ads_in_seq"
	379,504 - 379,517 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	379,518 - 379,529 aSeqDesc.theName = "ads_out_seq"
	379,530 - 379,544 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	379,545 - 379,553 aSeqDesc.theName = "idle_seq"
	379,554 - 379,565 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	379,566 - 379,576 aSeqDesc.theName = "charge_seq"
	379,577 - 379,590 aSeqDesc.theActivityName = "ACT_VM_CHARGE"
	379,591 - 379,601 aSeqDesc.theName = "attack_seq"
	379,602 - 379,622 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	379,623 - 379,645 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	379,646 - 379,656 aSeqDesc.theName = "reload_seq"
	379,657 - 379,670 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	379,671 - 379,696 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	379,697 - 379,722 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	379,723 - 379,748 anEvent.theName = AE_WPN_RELOAD_MILESTONE_3
	379,749 - 379,774 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	379,775 - 379,800 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	379,801 - 379,814 anEvent.theName = AE_WPN_RUMBLE
	379,815 - 379,830 anEvent.theName = AE_CL_PLAYSOUND
	379,831 - 379,846 anEvent.theName = AE_WPN_FILLAMMO
	379,847 - 379,865 anEvent.theName = AE_WPN_READYTOFIRE
	379,866 - 379,882 aSeqDesc.theName = "reload_late1_seq"
	379,883 - 379,902 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	379,903 - 379,919 aSeqDesc.theName = "reload_late2_seq"
	379,920 - 379,939 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE2"
	379,940 - 379,956 aSeqDesc.theName = "reload_late3_seq"
	379,957 - 379,976 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE3"
	379,977 - 379,993 aSeqDesc.theName = "reload_empty_seq"
	379,994 - 380,012 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	380,013 - 380,035 aSeqDesc.theName = "reload_empty_late1_seq"
	380,036 - 380,060 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	380,061 - 380,083 aSeqDesc.theName = "reload_empty_late2_seq"
	380,084 - 380,108 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	380,109 - 380,131 aSeqDesc.theName = "reload_empty_late3_seq"
	380,132 - 380,156 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE3"
	380,157 - 380,165 aSeqDesc.theName = "draw_seq"
	380,166 - 380,177 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	380,178 - 380,189 aSeqDesc.theName = "holster_seq"
	380,190 - 380,204 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	380,205 - 380,214 aSeqDesc.theName = "raise_seq"
	380,215 - 380,227 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	380,228 - 380,247 aSeqDesc.theName = "raise_frommelee_seq"
	380,248 - 380,271 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	380,272 - 380,281 aSeqDesc.theName = "lower_seq"
	380,282 - 380,294 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	380,295 - 380,309 aSeqDesc.theName = "melee_dash_seq"
	380,310 - 380,330 aSeqDesc.theActivityName = "ACT_VM_MELEE_ATTACK2"
	380,331 - 380,346 anEvent.theName = AE_MELEE_ATTACK
	380,347 - 380,356 aSeqDesc.theName = "melee_seq"
	380,357 - 380,377 aSeqDesc.theActivityName = "ACT_VM_MELEE_ATTACK1"
	380,378 - 380,388 aSeqDesc.theName = "sprint_seq"
	380,389 - 380,402 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	380,403 - 380,418 aSeqDesc.theName = "sprintraise_seq"
	380,419 - 380,443 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	380,444 - 380,458 aSeqDesc.theName = "sprintdraw_seq"
	380,459 - 380,480 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	380,481 - 380,498 aSeqDesc.theName = "sprintholster_seq"
	380,499 - 380,525 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	380,526 - 380,539 aBodyPart.theName = "atpov_xotbr16"
	380,540 - 380,544 aBodyPart.theName = "ammo"
	380,545 - 380,561 aBodyPart.theName = "xotbr16_magazine"
	380,562 - 380,571 [ERROR] Unread bytes (non-zero) [ 61 64 73 5F 62 6C 65 6E 64 00 ]
	380,572 - 380,632 aTexture.thePathFileName = "models\weapons\attachments\titan_close_range_advanced_optics"
	380,633 - 380,686 aTexture.thePathFileName = "models\Weapons_R2\xo16_shorty_titan\xo16_shorty_titan"
	380,687 - 380,747 aTexture.thePathFileName = "models\Weapons_R2\xo16_shorty_titan\xo16_shorty_titan_skin31"
	380,748 - 380,778 aTexture.thePathFileName = "models\weapons\xotbr16\xotbr16"
	380,779 - 380,824 aTexture.thePathFileName = "models\Weapons_R2\xo16_a2_titan\xo16_a2_titan"
	380,825 - 3,826,238 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 EC D6 ... ]
	3,826,239 - 3,826,239 END OF FILE + 1 (File size)
========================
